A stylized 3D character study based on a visual development concept by Kenny McBride for World of Warcraft: Shadowlands.
The goal of this project was to reinterpret the original 2D concept in 3D while preserving its distinctive silhouette, proportions and visual identity.
This is Project 02/10 of my portfolio rebuild, focused on developing my stylized character workflow and exploring organic forms, topology and shape language.
Software
Blender
Focus
Stylized Character Art
3D Modeling
Organic Forms
Topology
Presentation
• Final Render
• Clay Render
• Wireframe
• 360° Turntable
Original Concept
Kenny McBride
Visual Development / Senior Character Artist, Blizzard Entertainment
World of Warcraft: Shadowlands
This is an unofficial fan-made 3D study created for educational and portfolio purposes. All original character and concept art rights belong to their respective owners.